Forking Paths issue #1 (print)
Forking Paths issue #1 (print)
A print copy of Forking Paths issue #1, plus a PDF download of the issue. Download links for the bundle are sent manually by me, so thanks in advance for your patience!
In this inaugural issue, a Guidebook to the Viridian Maw! This 24-page digest-sized zine contains fodder for a wilderness sandbox campaign in an overgrown meteor crater, mutated and reshaped by fungal influence. Everything is system neutral & stats agnostic, though the material is written with genre assumptions leaning toward D&D/OSR games (but adaptable for games like Apocalypse World or Dungeon World, too).
26 wildlife entries including plants, animals, fungi & trees
14 interior illustrations (click through the thumbnails for some examples!)
Overview of peoples living in the crater
Backstory for the ancient history of the Viridian Maw
Advice and tips on using the material
Random tables to generate interesting ruins & encounters
Hexmap with 12 keyed locations
The zine’s cover and hexmap are both in color; all other art and illustrations are in B&W. The PDF is in single-page layout format. Need it another way? Let me know!
Forking Paths is a project partially supported by my Patreon.